Finally got around making Git repository for the FunUI project.
Some New features:
Explicit Navigation Tool
for creating explicit navigation for e.g Menu buttons or other Selectable objects in the scene. The tools can be found from QB/UI/Navigation.
Simple PauseWindow that can set the time-scale to zero on open, alternatively you can tick the option off an use the Windows inherited OnOpenWindow event to assign call-back to your own pause method of choice. It also sets the Animation Update mode to unscaled time if you use tick the time-scale tick.
Window animation controller : Fade
Animator controller like Window_Scale that fades the window away using CanvasGroup when window gets closed and fades it back when it’s opened. Should also block inputs through canvas during the transition.